Moving on to the second in the row comes one of the Discworld books that definitely makes it into my top-five; both because of it being a masterful piece of writing, but certainly for sentimental reasons as well.
Guards is one of those books that I always point at, when people want to get started with Discworld but don't know where. Not saying that there aren't viable alternatives, but for me, this is the golden era of the series and, furthermore, the beginning of my favorite arc; namely The Watch books. A favoritism I know I am certainly not alone in.
Introducing some of the most beloved, and probably deepest, relatable and thought-provoking characters to exist in the series. Ranging all the way from Sam Vimes to Sgt. Colon (I use to say that we all know a Sgt. Colon, somewhere in our life) - This book launches a beginning of a long series of books that have probably made me think more about life and the existential questions behind it, than any other book on psychology I have ever read.
Make no mistake, though; Guards! Guards! is in its core a more conventional fantasy story set with Ankh Morpork as the stage. It basically is a tried-and-tested D&D-plot, only with a lot more meat on it, and a healthy dose of sociopolitical spices added along the way. Sure, one could look at it and say its about an evil cult that wants to summon a dragon, if only they believe enough in it, and to nobody's surprise, it goes wrong. The band of low-life heroes that are the night watch step up, add a dose of comic relief and save the day. But that is underselling it vastly.
Even then, the story stands strongly on its own, and it surely was enough to impress me as a young teenager, as this was the first exposure I ever had to Discworld, playing the original game by Psygnosis. Although the protagonist-task is delegated to Rincewind in this setting, the plot of Guards! Guards! is the same (and even adds an interesting twist regarding its ending).
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| Still waiting, GoG... |
My experience with the game was, to put it mildly, absurd. Explaining L-space to a group of 14-year olds is not an easy task, and coming from Monkey Island and King's Quest, I think we gave up very quickly. To this day; I am still not sure I completely understand the "Did anyone get the name of that donkey cart?"-joke, but if ever I get the chance to replay it on modern systems, I am sure it will see reason.
On that note, I feel Guards! Guards! has stood the test of time very well. Unless I am mistaken, it may well be the Discworld book that has been transferred the most to other platforms, having both a digital game as well as a rather good comic done over it?
Where am I going with this long prelude? Well; this was my third time reading Guards! Guards! and I only expected it to be great. I was not disappointed.
It's all about when and where
The greatest stories are always those that grow with you, instead of simply growing old. The ones you return to, recognize, but learn something new from every time. Or, coming-of-age tales as the young people refer to them these days. The cardinal example of this being Lord of the Rings; a tale so rich on lessons of life and everything it comes with that I won't even make an attempt to describe it further. Very clever books have been written on that subject.
In that line of thinking, I once saw a reviewer refer to Pratchett as "Like Tolkien, but with gags" - I've had people react violently, almost sacrilegiously-tuned, by mentioning this. But I do think it holds some merit; especially after starting the rereading of the series.
To put it into perspective, I read Guards! Guards! when I was 18, again when I was in my very early 30's and now in my early 40's and boy, does it (and Pratchett in general) leave you with different after-tastes every time. I remember how, in my youngest days, Pratchett would be an inspiration for the overall tone of my D&D campaigns, later on, he made me laugh at the absurdity of the human condition. Today, I laugh because I recognize that absurdity and that I'm part of it. It's so brilliant and speaks to something so psychologically common in us all.
Guards! is teeming with these references, on both high and low level. It's a book about the deceiving nature of easy promises of power and the ease of which the common person can be persuaded into immediately satisfying (but ultimately devastating) actions. A topic that later on becomes quite the hallmark of the Discworld series. Early on in the book, we meet the Elucidated Brethren of the Ebon Night, who, like all other people in the world, want a simple solution to a complex problem. And fortunately, there is someone to tell them whose fault it is (everybody else's) who're the victims (you) and, luckily, who can solve it very easily (me). You simply have to summon a dragon. Because one you summon a dragon, you can find a king to slay it and then have the young king follow good, conventional wisdom (mine). It is so simple it can be nothing but appealing.
Needless to say, this goes wrong. Cutting the Gordian Knot tends to leave a bigger mess behind than expected. And sure, if you look at this in the conventional way, it is the tried and tested trope of committing hubris and setting up the stage. However, it also holds a rather relevant view on modern day politics and world-views. Discworld has always been a mirror of the absurdities of our society, but this time around, I couldn't help but feel Guards! Guards! be a bit more relevant than I'd care to admit.
We live in a world that is becoming exceedingly more difficult to understand; where order and traditions are either crumbling, being reformed or clung desperately to. A world that has changed so drastically in the last 25 years alone, become ethically, morally and socially more complicated; in part due to self-imposed challenges, but also geographically and politically. Big questions have raised to which there really aren't any clear answers; but by gods - do we wish that someone would just give them to us.
In other words, as is said in V for Vendetta, there are people who promise you order and promise you peace, and all you have to give back is your silent, obedient consent.
What is furthermore remarkable about Guards! is how humankind adapts rapidly once the plan falls apart and the dragon breaks loose. We are again reminded that it's not Middle Earth, in which a band of dwarves, a wizard and a hobbit goes to slay it with magic - this is a society in which the guild-managers of the city decide to embrace the pox, partly because they're timid (and humans will go far to see the next day) but also because they see how much power they would stand to gain when working with evil (okay, maybe not entirely unlike Tolkien here...).
As I changed my former job and started working for bigger companies and organizations, it has become more evident to me that the effect of "I wish someone would do something nice for me somehow at some time" is living all good and well. There is an inherent allure of entitlement in all people, but the critical acknowledgement is unfortunately always proportionate. That is not to be confused with overall intelligence, because Guards! shows us that both the common idiot and elitist schemer can be equally ignorant when it comes to reflecting on the complications of "just doing something that would solve my problems like that". The easy way out, if there ever could be said to be such a thing, is unfulfilling at best and catastrophic at worst.
Meddling with things you shouldn't in the pursuit of power is a main-topic in the Watch-books to come, but Guards! kicks it off truly well. It's a story about fear and ignorance of the masses, when presented to false promises of easy solutions, can drive people to make decisions with consequences well outside their scope of understanding.
.... A thing, some would say, that would seem rather relevant to the current state of the world.
But there is also hope
Sam Vimes. Isn't it amazing how you can write just one name, and for the majority of the readers out there, I probably don't need to say much more? That is powerful writing. Sam Vimes is a character, a philosophy, a way of living and an inspiration.
When I read Guards! this time around, I was in a hard spot in my life. I was going through a lot of difficult decisions; life had changed on me and was about to change even more. Still is, at the moment of this writing. And some background about me, is that I don't have many people to look up to or be inspired by, when it comes to deal with difficult, life-changing situations. In a way, it is quite the opposite of the previous paragraph: You know life is very difficult right now, but there's no deceiver nor guiding spirit to even tell you exactly why or what to do about it.
Vimes is a character that starts, quite literally, in the gutter. He's drunk, alcoholic and borderline depression. A man without a purpose, whose sole mission is to drink enough today to forget about everything before yesterday, and not care about tomorrow. His job is not being taken seriously, neither by his superiors or colleagues and you can ask yourself what truly matters for him.
Vimes' journey in Guards! is one of a man rekindling his purpose in life and doing what matters. Carrot acting as the main catalyst for this, in the same way of getting that new colleague in your team and for a while everyone is a bit more excited to do those things we were actually supposed to do. It is easy to perceive him as the Clint Eastwood-hero rising to his redemption, and you certainly can. But on my third read, Vimes was probably more relatable than ever. He's a normal person, and his biggest problem is that he genuinely cares. There are things that matter to him, and like all other people who are thwarted where the heart burns, he has sunk deep and has to find a way to bring those things back into his life. Vimes finds love with Sibyl, ultimately, but compared to previously mentioned group, his way is the hard way of taking matters into your own hands and taking an active role into bringing your life what you want it to have. Or, hell; finding out in the first place what it actually is you want to have.
Realizing what matters in life is something people spend years on in therapy. Many don't figure it out and others figure it out late enough to realize this was the old update and now something new is pulling their heartstrings. Vimes' journey is one that confirms that doing the right things often is a hard endeavor. After all, most things worth doing are.
At the end of the day, it's not as much about succeeding as it is about trying (sorry, Yoda). A running joke of the book is "The chance is one out of a million. But it might just work". I laughed at this as a youngster. I shrugged at it as an adult. Today I nod and smile at it. There are simply times in our lives when we look at the very long odds and balk at seemingly impossible tasks. That's when life gets dangerous because we become despondent and hesitant; afraid and susceptible to easy solutions or simply giving up. But after this third read, I have to admit it stuck with me, and I've found myself more than once mumbling "But it might just work..."
All in all...
I love Guards! and it seems to get better every time I read it. I know I have spoken more about the meaning it holds to me on a personal level (which, to be fair, is why I'm writing these posts. If you want analytical essays of Pratchett there are way better sources out there) - To me, it is up there with Jingo! and Feet of Clay as some of my favorite books in the series.
This is a time in which Pratchett both had a very relevant message at heart and still mingled it nicely with conventional fantasy-tropes and that spot-on humor that is his trademark. Part of why I especially love Guards! compared to the other Watch-books, is that it's less angry and solemn in its message; something that changes already in the next, Men at Arms. And of course, it holds a special place as my main introduction to Discworld, even though it was through one of the weirdest adventure-games ever played.
When looking forward, once I have completed my whole rereading of the series, I am definitely going back to revisit some of them again. I am fairly certain that Guards! Guards! will be the Discworld book I have read the most, once the time comes and I hear a voice say "EXCUSE ME?" behind me.
























